9TH REALM SECOND EDITION START:

0
Days
14
Hours
45
Minutes
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Online 0
1 Players
0 Guilds
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9th realm giveaways
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Time: 1.05.2024 6PM - 7.05.2024 6PM (UTC+1)
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Server Stats
  • Server Season S19.3
  • Points Per Level 5/6/7
  • Max Stats 32767
  • Server Exp 10x-100x
  • Server Drop 30%
  • Total Accounts 1278
  • Total Characters 1
  • Total Guilds 0
  • Game Masters 0
  • Players Online 0
  • Online Record 306
  • Active In 24Hours 1
Event Timer
Blood Castle Start In 45m 10s
Devil Square Start In 15m 10s
Chaos Castle Start In 40m 10s
White Wizard Invasion Start In 45m 10s
Red Dragon Invasion Start In 01h 45m 10s
Dungeon Invasion Start In 03h 30m 10s
Kanturu Invasion Start In 01h 30m 10s
Mini Boss Invasion Start In 02h 00m 10s
Golden Invasion Start In 01h 10m 10s
Muun Invasion Start In 03h 10m 10s
Metal Balrog Invasion Start In 08h 05m 10s
Alkmar Invasion Start In 10h 35m 10s
Ubait Invasion Start In 08h 35m 10s
Debenter Invasion Start In 16h 35m 10s
Uruk Invasion Start In 01h 35m 10s
Nars Invasion Start In 13h 35m 10s
Ferea Invasion Start In 04h 35m 10s
Nixie Invasion Start In 18h 35m 10s
SoD Invasion Start In 22h 35m 10s
Golden Erohim Start In 14h 45m 10s
Golden Hellmaine Start In 1d 15h 45m 10s
Golden Kundun Start In 2d 16h 45m 10s
Togeheter Boss Battle Start In 07h 45m 10s
Medusa Start In 04h 10m 10s
Kundun K6 Start In 01h 00m 10s
Kundun K7 Start In 03h 05m 10s
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05d 16h 45m 10s

  • DW
  • SM
Hero
Dark Wizard
Dark Wizards study the mystical arts, crafting the elements of nature into powerful spells such as Fireballs, Aquabeams, and even Ice Storms.They have the highest Energy of all the character classes.
Basic Stats
Strenght 110
Agility 40
Health 70
Energy 70
Hero
Soul Wizard
Dark Wizards study the mystical arts, crafting the elements of nature into powerful spells such as Fireballs, Aquabeams, and even Ice Storms.They have the highest Energy of all the character classes.
Basic Stats
Strenght 110
Agility 40
Health 70
Energy 70
  • DK
  • BM
Hero
Dark Kinight
The Magic Gladiator is viewed as a hybrid of the Dark Knight & Dark Wizard. He is able to wield weapons as Knights do and also cast offensive spells like Wizards. They can be played in 3 stances: Dual vield weapon, 2-hand weapon or Magic. All three stances boost different abilities that make this class very unique. Another unique feature of MG is that they do not wear helmets.
Basic Stats
Power 180
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
Blade Master
The Magic Gladiator is viewed as a hybrid of the Dark Knight & Dark Wizard. He is able to wield weapons as Knights do and also cast offensive spells like Wizards. They can be played in 3 stances: Dual vield weapon, 2-hand weapon or Magic. All three stances boost different abilities that make this class very unique. Another unique feature of MG is that they do not wear helmets.
Basic Stats
Power 190
Accuracy 150
Health 100
Knowledge 20
Agility 60
Will 60
  • MG
  • DM
Hero
Magic Galdiator
The Magic Gladiator is viewed as a hybrid of the Dark Knight & Dark Wizard. He is able to wield weapons as Knights do and also cast offensive spells like Wizards. They can be played in 3 stances: Dual vield weapon, 2-hand weapon or Magic. All three stances boost different abilities that make this class very unique. Another unique feature of MG is that they do not wear helmets.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
Duel Master
The Magic Gladiator is viewed as a hybrid of the Dark Knight & Dark Wizard. He is able to wield weapons as Knights do and also cast offensive spells like Wizards. They can be played in 3 stances: Dual vield weapon, 2-hand weapon or Magic. All three stances boost different abilities that make this class very unique. Another unique feature of MG is that they do not wear helmets.
Basic Stats
Power 10
Accuracy 150
Health 100
Knowledge 20
Agility 60
Will 60
  • ELF
  • ME
Hero
Elf
Elves specialize in long-ranged combat and defensive magic therefore they can be played as both damage dealer and support. Elves have "buffing" spells that can increase defence, offence, stats or heal party members and thanks to special mastery gear they can enhance their buffs even further and that makes them the best support in the game. They can also use dash skill that makes them most mobile class in combat.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
Muse Elf
Elves specialize in long-ranged combat and defensive magic therefore they can be played as both damage dealer and support. Elves have "buffing" spells that can increase defence, offence, stats or heal party members and thanks to special mastery gear they can enhance their buffs even further and that makes them the best support in the game. They can also use dash skill that makes them most mobile class in combat.
Basic Stats
Power 10
Accuracy 150
Health 100
Knowledge 20
Agility 60
Will 60
  • DL
  • LE
Hero
Dark Lord
Dark Lord is a powerful warrior that specializes in spellcasting and use scepter as the main weapon. He is the only character in-game that uses Command stat, that allows him to control dark horse and dark raven that assist him in battle. Dark Lord uses a buff that increase critical damage of his allies and can summon them to his location when needed.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
Lord Emperor
Dark Lord is a powerful warrior that specializes in spellcasting and use scepter as the main weapon. He is the only character in-game that uses Command stat, that allows him to control dark horse and dark raven that assist him in battle. Dark Lord uses a buff that increase critical damage of his allies and can summon them to his location when needed.
Basic Stats
Power 10
Accuracy 150
Health 100
Knowledge 20
Agility 60
Will 60
  • SUM
  • DIM
Hero
Summoner
Summoners are proficient in elemental magic and can summon various magical creatures to assist them. They specialize in various curses that reduce damage and defence of their enemies and buff allies with reflection spell. They can also put enemies to sleep. Summoners use two differnet stances Berserker - that increase overall magic damage and Darkness - that increase curse damage.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
Dimension Master
Summoners are proficient in elemental magic and can summon various magical creatures to assist them. They specialize in various curses that reduce damage and defence of their enemies and buff allies with reflection spell. They can also put enemies to sleep. Summoners use two differnet stances Berserker - that increase overall magic damage and Darkness - that increase curse damage.
Basic Stats
Power 10
Accuracy 150
Health 100
Knowledge 20
Agility 60
Will 60
  • RF
  • FM
Hero
Rage Fighter
This Rage Fighter is a character which cannot use normal gloves, but instead have weapons which are called gloves or claws. In battle they can use special roar abilities that increase health, block and true damage chance. They lack mobility but deal high damage from close distance and thanks to their high vitality they are able to whitstand a lot of preasure from oponents.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
Fist Master
This Rage Fighter is a character which cannot use normal gloves, but instead have weapons which are called gloves or claws. In battle they can use special roar abilities that increase health, block and true damage chance. They lack mobility but deal high damage from close distance and thanks to their high vitality they are able to whitstand a lot of preasure from oponents.
Basic Stats
Power 10
Accuracy 150
Health 100
Knowledge 20
Agility 60
Will 60
  • GL
  • ML
Hero
Grow Lancer
Grow Lancer is a melee character that uses lance as its main weapon. They deal the highest single target damage in the game but they lack AOE skills. Specialized in melee combat, they have high defense and are more resistant to elemental attacks compared to other characters. They use a special buff that increase skill damage of their allies. They can temporarely empower themselves to deal extra damage.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
Mirage Lancer
Grow Lancer is a melee character that uses lance as its main weapon. They deal the highest single target damage in the game but they lack AOE skills. Specialized in melee combat, they have high defense and are more resistant to elemental attacks compared to other characters. They use a special buff that increase skill damage of their allies. They can temporarely empower themselves to deal extra damage.
Basic Stats
Power 10
Accuracy 150
Health 100
Knowledge 20
Agility 60
Will 60
  • RW
  • RGM
Hero
Rune Wizard
The Rune Wizard is a half-elf who specializes in ancient rune magic and use mace as their main weapon. They are a stable magic damage dealer that has the fastest attack speed in the game. They can also increase attack speed of their allies while in a group. Thanks to burst skill, Rune Wizard can be the highest magic damage dealer in the game. They have a long range but lack mobility.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
Rune Grand Master
The Rune Wizard is a half-elf who specializes in ancient rune magic and use mace as their main weapon. They are a stable magic damage dealer that has the fastest attack speed in the game. They can also increase attack speed of their allies while in a group. Thanks to burst skill, Rune Wizard can be the highest magic damage dealer in the game. They have a long range but lack mobility.
Basic Stats
Power 10
Accuracy 150
Health 100
Knowledge 20
Agility 60
Will 60
  • SL
  • MS
Hero
Slayer
Slayer is the first successful demi-human created from an experiment. They have the skill to detect enemies and call swarm of bats that deal a lot of damage to multiple foes from long range, leaving bleeing effect on them for several seconds. Like Knights they can perform a combo with 3 skills or instead use their unique dagger throwing techniques. They can buff party members with armor ignore ability.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
Master Slayer
Slayer is the first successful demi-human created from an experiment. They have the skill to detect enemies and call swarm of bats that deal a lot of damage to multiple foes from long range, leaving bleeing effect on them for several seconds. Like Knights they can perform a combo with 3 skills or instead use their unique dagger throwing techniques. They can buff party members with armor ignore ability.
Basic Stats
Power 10
Accuracy 150
Health 100
Knowledge 20
Agility 60
Will 60
  • GC
  • MGB
Hero
Gun Crusher
Gun Crusher is a range assasin that wields two magic guns that fire with elemental energy that is why they never run out of ammo. They deliver consistant damage both from close and long range. Gun Crushers have no party buffs available but they can empower themselves with attack speed and damage buffs. They are also the highest elemental damage dealer in the game.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
Master Gun Breaker
Gun Crusher is a range assasin that wields two magic guns that fire with elemental energy that is why they never run out of ammo. They deliver consistant damage both from close and long range. Gun Crushers have no party buffs available but they can empower themselves with attack speed and damage buffs. They are also the highest elemental damage dealer in the game.
Basic Stats
Power 10
Accuracy 150
Health 100
Knowledge 20
Agility 60
Will 60
  • LEM
  • AM
Hero
Lemuria Mage
Lemuria mages are support mages with the ability to cast damage, defense and stat buffs that is why they are a very valuable asset in their party, just as fairy elves. They can provide extra buffs when in party with Light Wizard. Lemuria mages use magic orbs as their weapon of choice. Do not be mistaken, Lemuria is not only a support class, it can also deal high magic damage with marvel spells.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
Arch Mage
Lemuria mages are support mages with the ability to cast damage, defense and stat buffs that is why they are a very valuable asset in their party, just as fairy elves. They can provide extra buffs when in party with Light Wizard. Lemuria mages use magic orbs as their weapon of choice. Do not be mistaken, Lemuria is not only a support class, it can also deal high magic damage with marvel spells.
Basic Stats
Power 10
Accuracy 150
Health 100
Knowledge 20
Agility 60
Will 60
  • LW
  • SW
Hero
Light Wizard
Light Wizard same as Dark Wizard specializes in offensive magic and teleportation however they master light spells. They have the ability to buff party members whith magical shield that block and reflect damage. They can provide extra buffs when in party with Lemuria mages.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
Shine Wizard
Light Wizard same as Dark Wizard specializes in offensive magic and teleportation however they master light spells. They have the ability to buff party members whith magical shield that block and reflect damage. They can provide extra buffs when in party with Lemuria mages.
Basic Stats
Power 10
Accuracy 150
Health 100
Knowledge 20
Agility 60
Will 60
  • IK
  • IM
Hero
Illusion Knight
Born as an alter ego of the Kundun itself, The Illusion Knight is a knight who uses the power of illusion, and summons a phantom sword in his left hand to use various types of swordsmanship skills. It has normal defense and high attack power.
Basic Stats
Power 110
Accuracy 40
Health 70
Knowledge 70
Agility 40
Will 110
Hero
Illusion Master
Born as an alter ego of the Kundun itself, The Illusion Knight is a knight who uses the power of illusion, and summons a phantom sword in his left hand to use various types of swordsmanship skills. It has normal defense and high attack power.
Basic Stats
Power 10
Accuracy 150
Health 100
Knowledge 20
Agility 60
Will 60
Hero
Dark Wizard
Hero
Dark Knight
Hero
Magic Gladiator
Hero
Elf
Hero
Dark Lord
Hero
Summoner
Hero
Rage Fighter
Hero
Grow Lancer
Hero
Rune Wizard
Hero
Slayer
Hero
Gun Crasher
Hero
Lemuria Mage
Hero
Light Wizard
Hero
Illusion Knight

What's 9th Realm? Who we are?

HELLO DEAR FANS OF 9TH REALM!

Many of you ask us what characterizes 9th Realm and how we differ from other mu online servers.

We decided to write a general information post so that anyone interested can find out - Who we are and What we do?

WAY BACK MACHINE GOO!

Who is the administration of 9th Realm? These are people who are united by a passion 

for playing muonline and the desire to make a good server for other fans of the game! 

As experienced players since 2003/2004, we have been gathering knowledge about the game 

and delving into all the secrets hidden in the world of mu. In 2021 we started the adventure of creating servers, 

yes, the first solid configuration took us 3 years! But the effects of our work are visible even for someone who has never played mu!

WHAT IS 9TH REALM AND WHAT CHARACTERIZES US?

9R is a Mu Online Server on the 19-3 season, built on MuDevs files.

Our general configuration has:

- Lower exp (x10-100) which will provide longer gameplay.

- World drop which was written from scratch.

- PvP and PvE balance written from scratch.

- 1414 spots in all maps.

- 39 different ingame events (3-5 events per hour).

- 5 new feature systems which improve the quality of the game.

- Rewards for every 100 ingame levels.

- Over 30 achievements to earn and receive rewards on the website.

AND ALL THIS IS FREE!

The only payment players can make is a VIP account for only $5!
VIP profits are proportional to the price, it allows us to maintain 
payments related to the muonline server.

9th Realm does not have a webshop or WCoin currency.

Now everyone can enjoy a real Play to Win server!

9TH REALM - LESS THAN 7 DAYS LEFT!
04/04/2025 FRIDAY 6PM UTC +0!

2025-03-29 11:43
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9th Realm Music-Video is live on YouTube!

Welcome 9th Realm Fans!

We are pleased to present our first 9th Realm video with dedicated soundtrack called:

9th Realm
- Forged in Battle!


If you like what we do and don
't want to miss the next youtube content at our channel,
leave a like and subscribe
!

04/04/2025!

2025-03-29 11:32
seperator

GREAT NEWS FOR MUONLINE FANS!

START OF 2ND EDITION OF 9TH REALM IS CLOSE!

 

04/04/2025

 

This time 9th Realm launch without official beta tests,
because we do not expect any problems with game bugs or configuration errors.

We have ensured the maximum level of gameplay and even more new features
so that every player can enjoy the game!

 

Until the official launch on 04/04/2025 every player can enter the server

 and take a look at the new features offered by 9th Realm!

 

To make it easier for players to check out
all the server content before the official launch, 

we have made available the GM Shop (noria) and power leveling locations
that are located on the Arena map.

 

These features will be removed before the official launch and the player base will be cleared

so that every player can start journey on an equal footing with other players!

 

 

What's new on 9th Realm 2nd edition?

 

After a long analysis of the muonline server market and long talks with muonline veterans, 

we have decided to combine the non-reset gameplay style with reset! What is it about? 

In order for the player to enjoy the full content that the 9th Realm offers, 

it will be required to do resets for additional statistics and master ML 

to follow the best EPS and progressive drops!

 

Resets again? the same path through the maps again to gain the required level to join the party?

 

NOT THIS TIME! Our reset system has been thoroughly modified so that every player, 

even in a party composed of their own accounts, will be able to freely do resets without even moving from the spot! 

The warp level requirements and the required level of ruud gear have been removed. 

So if you have time, you can do resets, if you want to play afk master level will be welcome!


9TH REALM MUSIC-VIDEO

2025-03-13 18:02
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